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//
// ThreadPoolViewController.m
// ThreadPool
//
// Created by Kelp on 12/7/22.
// Copyright (c) 2012年 __MyCompanyName__. All rights reserved.
//
#import "ThreadPoolViewController.h"
@interface ThreadPoolViewController ()
@end
@implementation ThreadPoolViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (IBAction)push:(id)sender
{
ThreadPool *pool = [ThreadPool new];
pool.maxThreadNumber = 2;
NSThread *thread = [[NSThread alloc] initWithTarget:self
selector:@selector(threadExecuteCode)
object:nil];
thread.name = @"Thread A";
[pool pushThread:thread];
thread = [[NSThread alloc] initWithTarget:self
selector:@selector(threadExecuteCode)
object:nil];
thread.name = @"Thread B";
[pool pushThread:thread];
thread = [[NSThread alloc] initWithTarget:self
selector:@selector(threadExecuteCode)
object:nil];
thread.name = @"Thread C";
[pool pushThread:thread];
thread = [[NSThread alloc] initWithTarget:self
selector:@selector(threadExecuteCode)
object:nil];
thread.name = @"Thread D";
[pool pushThread:thread];
}
- (void)threadExecuteCode
{
for (int index = 0; index < 10; index++) {
NSLog(@"%@: %i", [NSThread currentThread].name, index);
}
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}
@end