Zeilen erstellen und verbinden¶
Wir werden nun für jede Tabelle Zeilen erstellen. ✨
Die team-Tabelle wird so aussehen
| id | name | headquarters |
|---|---|---|
| 1 | Preventers | Sharp Tower |
| 2 | Z-Force | Sister Margaret's Bar |
Und nachdem wir in diesem Kapitel mit den Daten gearbeitet haben, wird die hero-Tabelle so aussehen
| id | name | secret_name | age | team_id |
|---|---|---|---|---|
| 1 | Deadpond | Dive Wilson | null | 2 |
| 2 | Rusty-Man | Tommy Sharp | 48 | 1 |
| 3 | Spider-Boy | Pedro Parqueador | null | null |
Jede Zeile in der Tabelle hero wird auf eine Zeile in der Tabelle team verweisen
Info
Wir werden Spider-Boy später aktualisieren, um ihn ebenfalls dem Team der Preventers hinzuzufügen, aber noch nicht.
Wir werden mit dem Code aus dem vorherigen Beispiel fortfahren und weitere Dinge hinzufügen.
👀 Vorschau der vollständigen Datei
from sqlmodel import Field, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def main():
create_db_and_tables()
if __name__ == "__main__":
main()
🤓 Andere Versionen und Varianten
from typing import Optional
from sqlmodel import Field, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def main():
create_db_and_tables()
if __name__ == "__main__":
main()
Stellen Sie sicher, dass Sie die Datei database.db löschen, bevor Sie die Beispiele ausführen, um dieselben Ergebnisse zu erzielen.
Zeilen für Teams mit SQLModel erstellen¶
Machen wir dasselbe wie zuvor und definieren eine Funktion create_heroes(), in der wir unsere Helden erstellen.
Und jetzt werden wir dort auch die Teams erstellen. 🎉
Beginnen wir mit der Erstellung von zwei Teams
# Code above omitted 👆
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
# Code below omitted 👇
👀 Vorschau der vollständigen Datei
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
🤓 Andere Versionen und Varianten
from typing import Optional
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
Das sollte hoffentlich schon bekannt vorkommen.
Wir starten eine Session in einem with-Block unter Verwendung derselben Engine, die wir oben erstellt haben.
Dann erstellen wir zwei Instanzen der Modellklasse (in diesem Fall Team).
Als Nächstes fügen wir diese Objekte zur Session hinzu.
Und schließlich committen wir die Session, um die Änderungen in der Datenbank zu speichern.
Zum Hauptprogramm hinzufügen¶
Vergessen wir nicht, diese Funktion create_heroes() zur Funktion main() hinzuzufügen, damit wir sie beim Aufruf des Programms von der Kommandozeile aus ausführen.
# Code above omitted 👆
def main():
create_db_and_tables()
create_heroes()
# Code below omitted 👇
👀 Vorschau der vollständigen Datei
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
🤓 Andere Versionen und Varianten
from typing import Optional
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
Ausführen¶
Wenn wir den bisherigen Code ausführen, wird Folgendes ausgegeben:
$ python app.py
// Previous output omitted 😉
// Automatically start a transaction
INFO Engine BEGIN (implicit)
// Add the teams to the database
INFO Engine INSERT INTO team (name, headquarters) VALUES (?, ?)
INFO Engine [generated in 0.00050s] ('Preventers', 'Sharp Tower')
INFO Engine INSERT INTO team (name, headquarters) VALUES (?, ?)
INFO Engine [cached since 0.002324s ago] ('Z-Force', 'Sister Margaret's Bar')
INFO Engine COMMIT
Sie können in der Ausgabe sehen, dass sie gängige SQL-INSERT-Anweisungen zum Erstellen der Zeilen verwendet.
Zeilen für Helden im Code erstellen¶
Erstellen wir nun zunächst ein Heldenobjekt.
Da die Modellklasse Hero nun ein Feld (Spalte, Attribut) team_id hat, können wir dieses mithilfe des ID-Feldes der Team-Objekte, die wir gerade erstellt haben, setzen.
# Code above omitted 👆
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
# Code below omitted 👇
👀 Vorschau der vollständigen Datei
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
🤓 Andere Versionen und Varianten
from typing import Optional
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
Wir haben diesen Helden noch nicht in die Datenbank committet, aber es gibt bereits ein paar Dinge zu beachten.
Wenn die Datenbank bereits einige Teams enthielte, wüssten wir nicht einmal, welche ID jeder Team von der Datenbank automatisch zugewiesen wird; zum Beispiel könnten wir nicht einfach 1 oder 2 erraten.
Aber sobald das Team erstellt und in der Datenbank committet wurde, können wir auf das id-Feld des Objekts zugreifen, um diese ID zu erhalten.
Der Zugriff auf ein Attribut in einem Modell, das gerade committet wurde, z. B. mit team_z_force.id, löst automatisch eine Aktualisierung der Daten aus der DB im Objekt aus und stellt dann den Wert für dieses Feld bereit.
Auch wenn wir diesen Helden noch nicht committen, wird allein die Verwendung von team_z_force.id bereits SQL an die Datenbank senden, um die Daten für dieses Team abzurufen.
Diese Zeile allein würde eine Ausgabe von erzeugen
INFO Engine BEGIN (implicit)
INFO Engine SELECT team.id AS team_id, team.name AS team_name, team.headquarters AS team_headquarters
FROM team
WHERE team.id = ?
INFO Engine [generated in 0.00025s] (2,)
Erstellen wir nun zwei weitere Helden
# Code above omitted 👆
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
# Code below omitted 👇
👀 Vorschau der vollständigen Datei
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
🤓 Andere Versionen und Varianten
from typing import Optional
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
Beim Erstellen von hero_rusty_man greifen wir auf team_preventers.id zu, was ebenfalls eine Aktualisierung seiner Daten auslöst und eine Ausgabe von erzeugt
INFO Engine SELECT team.id AS team_id, team.name AS team_name, team.headquarters AS team_headquarters
FROM team
WHERE team.id = ?
INFO Engine [cached since 0.001795s ago] (1,)
Es gibt noch etwas zu beachten. Wir haben team_id als int | None markiert, was bedeutet, dass dies in der Datenbank NULL (und in Python None) sein könnte.
Das bedeutet, dass ein Held kein Team haben muss. Und in diesem Fall hat Spider-Boy keins.
Als Nächstes committen wir einfach die Änderungen, um sie in der Datenbank zu speichern, und das erzeugt die Ausgabe
INFO Engine INSERT INTO hero (name, secret_name, age, team_id) VALUES (?, ?, ?, ?)
INFO Engine [generated in 0.00022s] ('Deadpond', 'Dive Wilson', None, 2)
INFO Engine INSERT INTO hero (name, secret_name, age, team_id) VALUES (?, ?, ?, ?)
INFO Engine [cached since 0.0007987s ago] ('Rusty-Man', 'Tommy Sharp', 48, 1)
INFO Engine INSERT INTO hero (name, secret_name, age, team_id) VALUES (?, ?, ?, ?)
INFO Engine [cached since 0.001095s ago] ('Spider-Boy', 'Pedro Parqueador', None, None)
INFO Engine COMMIT
Helden aktualisieren und ausgeben¶
Lassen Sie uns nun diese neuen Helden aktualisieren und ausgeben, um ihre neuen IDs zu sehen, die auf ihre Teams verweisen.
# Code above omitted 👆
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
# Code below omitted 👇
👀 Vorschau der vollständigen Datei
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
🤓 Andere Versionen und Varianten
from typing import Optional
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
Wenn wir dies in der Kommandozeile ausführen, wird Folgendes ausgegeben:
$ python app.py
// Previous output omitted 😉
// Automatically start a transaction
INFO Engine BEGIN (implicit)
// Refresh the first hero
INFO Engine SELECT hero.id, hero.name, hero.secret_name, hero.age, hero.team_id
FROM hero
WHERE hero.id = ?
INFO Engine [generated in 0.00021s] (1,)
// Refresh the second hero
INFO Engine SELECT hero.id, hero.name, hero.secret_name, hero.age, hero.team_id
FROM hero
WHERE hero.id = ?
INFO Engine [cached since 0.001575s ago] (2,)
// Refresh the third hero
INFO Engine SELECT hero.id, hero.name, hero.secret_name, hero.age, hero.team_id
FROM hero
WHERE hero.id = ?
INFO Engine [cached since 0.002518s ago] (3,)
// Print the heroes
Created hero: id=1 secret_name='Dive Wilson' team_id=2 name='Deadpond' age=None
Created hero: id=2 secret_name='Tommy Sharp' team_id=1 name='Rusty-Man' age=48
Created hero: id=3 secret_name='Pedro Parqueador' team_id=None name='Spider-Boy' age=None
Sie haben jetzt ihre team_ids, gut!
Beziehungen¶
Beziehungen in SQL-Datenbanken werden einfach durch Spalten in einer Tabelle hergestellt, die auf die Werte in Spalten auf anderen Tabellen verweisen.
Und hier haben wir sie genau so behandelt, mehr als Spaltenfelder, was sie im Hintergrund der SQL-Datenbank tatsächlich sind.
Aber später in diesem Tutorial, in der nächsten Gruppe von Kapiteln, lernen Sie Beziehungsattribute kennen, um die Arbeit mit Code erheblich zu erleichtern. ✨