Rendering built to scale

Your Animations, Made Instant.

OctaRender is a cutting-edge distributed rendering platform that gives artists and creators unparalleled speed and efficiency. Leverage our global network of nodes to render complex 3D scenes in a fraction of the time, all with simplicity in mind.

Pick and rent GPU hardware
Install the add-on and configure your project
Monitor progress live

The GPU power you need.
Ready the moment you need it.

Scale from a single GPU to hundreds mid-job, with no queue and no minimum spend. Every node on the marketplace is browsable and hand-picked, with live pricing and verified performance scores, so there is never a black-box assignment.

GPU nodes 300+ available on the render marketplace
Starting from $0.05/hr on the cheapest available GPU

How it works

From your Blender project to finished frames in four steps.

Install the add-on and configure your project
01

Install the add-on and configure your project

Install the Blender add-on, open your project, and set your render options. Textures, caches, and add-ons are tracked automatically.

Pick and rent GPU hardware
02

Pick and rent GPU hardware

Browse available GPU nodes with transparent, live pricing and hand-pick the hardware for your job.

Monitor progress live
03

Monitor progress live

Track node activation and rendering progress in real time from the project dashboard.

Download your frames
04

Download your frames

Download finished frames from the Blender add-on or the web viewer, individually or by folder.

Built for real Blender projects

Dependency-aware uploads

Textures, caches, and add-ons are tracked automatically, so a project that renders locally renders the same way on the farm.

Live node monitoring

Watch node activation and render progress in real time, with visibility into what each node is doing on your job.

Hand-pick your hardware

Browse the GPU marketplace and choose nodes by specs, region, and live price after you sign in, with no blind hardware assignment.

Multi-layer, multi-pass output

Multi-layer EXR output with per-File-Output-node passes, previewable frame by frame in the web viewer.

Per-node control

Stop an individual node or requeue a single frame without restarting the whole job.

Pause and resume anytime

Pause a running job and resume it later. Your queued and finished frames stay exactly where you left them.

See it in action

Watch a full render job run from upload to finished frames.

FAQ

Looking for answers?

Do I only pay while a node is actually rendering?

Yes, render nodes are billed only while they have work. The platform checks for new tasks every couple of seconds and starts shutting a node down as soon as there is nothing left to render, so idle time is not billed.

What happens if a node crashes mid-render?

You only pay for successful compute time. If a node goes offline mid-job, billing for that node stops immediately and the incomplete frame goes back into the queue to be picked up by another node, so you do not lose the work.

Can I use my own Blender add-ons?

Yes. The upload step packages your project's dependencies, including textures, VDB simulation volumes, scripting assets, and custom add-ons, into a secure archive, so the render environment matches what you use locally.

Can I download frames while the job is still rendering?

Yes, open the project viewer in the web portal to watch frames come in and download the ones that are already finished, without interrupting nodes that are still working.

Ready to render your first project?

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