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Unity Flappy Bird

A classic Flappy Bird clone built with Unity and C#. This project demonstrates core game development mechanics such as 2D physics-based movement, object pooling, infinite scrolling backgrounds, collision detection, and state management.

Features

  • Player Mechanics: Tap-to-flap physics using Unity's Rigidbody2D.
  • Obstacle Spawning: Procedural pipe generation with randomized vertical positioning.
  • Score System: Real-time score tracking and High Score saving using PlayerPrefs.
  • Parallax Environment: Seamless scrolling background and ground to simulate continuous movement.
  • UI System: Clean interface including a Start menu, Game Over screen, and active score display.

How to Run the Project

  1. Clone the repository:
    git clone [https://github.com/Az-Rof/Unity-Flappy-Bird.git](https://github.com/Az-Rof/Unity-Flappy-Bird.git)

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