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This is an example game for Rogue Engine made entirely with Visual Components; the Rogue Engine way to make games with no code.

You can play a live version of this game here: https://play.rogueengine.io/BeardScript/endless-highway

It consists of a series of Bricks that can be either Actions, Blocks, or Events, that you can put together as if you were stacking Legos.

Getting Started

Clone this repo, open Rogue Engine, click on Open Project, find the project folder and open it.

Hit the play button on the top center of the editor to test the game.

Packages

This project depends on two free public packages that are included in the repo:

  • Rogue Rapier: the official integration for the Rapier physics engine.
  • HTML UI: a simple drag and drop solution for game UI based on HTML Elements.

You'll find both, under Assets/rogue_packages.

Visual Components

The project components are under Assets/Components.

Double click on any of them to open the Visual Component Editor and see how they're put together.

If you want to learn more about using Visual Components check out these docs:

Visual Component Docs

About

A Rogue Engine game made with no code. An example for those who want to get started with Rogue Engine and/or game development in general.

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