A remote debugging tool for AR Founndation (tested on 3.0.0-preview.4) with ARKit3 featrues.
- Unity 2019.2 or more
- iPhone X or more
- Depth
- Face (You have to modify ar-foundation's code a bit. See issee #2)
-
This depends on NDI (Network Device Interface), download and install NDI SDK for iOS from https://ndi.tv/sdk/
-
This supports Unity Package Manager. Open the file
Packages/manifest.jsonand add following lines intoscopedRegistriesanddependenciessection.
{
"scopedRegistries": [
{
"name": "npm",
"url": "https://registry.npmjs.com",
"scopes": [
"jp.keijiro",
"com.koki-ibukuro"
]
}
],
"dependencies": {
"com.koki-ibukuro.arkitstream": "0.1.5",
...// other dependencies
}
}Download this reposidoty and install on iPhone. Then run the app on iPhone. Currentry following 2 features are supported.
- Human Segmentation
- Face mesh
Or you can simply add ARKitSender to your custom ARKit scene.
Recomend using USB connected network instead of Wi-Fi to reduce network delay.
NOTE
From macOS 10.5 Catalina , NDI SDK installed path have been changed. See KlakNDI to fix it.
Add ARKitReceiver to the scene which you want to simuirate on Editor. If sender-iPhone app is running, you can select the NDI source name. also confirm the iPhone's IP Address and port are correct.
For more infomation, please check Assets/Sample directory.




