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A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), mul…
qLibc is a simple and yet powerful C library providing generic data structures and algorithms.
Starter Kit for the NeurIPS 2022 Weather4cast competition
🌠 Dark powered asynchronous completion framework for neovim/Vim8
A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), mul…
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
Vim plugin that use clang for completing C/C++ code.
CodeByMaxx / ImGui-VulkanHpp
Forked from takiyu/ImGui-VulkanHppSimpler ImGui Backend for VulkanHpp.
CodeByMaxx / RayTracing
Forked from TheCherno/RayTracingYouTube ray tracing series
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
Matplot++: A C++ Graphics Library for Data Visualization 📊🗾
CodeByMaxx / imgui
Forked from ocornut/imguiDear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
This is a simple example how to improve Code Speed according simple RayTracing Example
🚀 Accelerate inference and training of 🤗 Transformers, Diffusers, TIMM and Sentence Transformers with easy to use hardware optimization tools
a collection of Python scripts that help you organize media files into a directory tree "year/month" based on metadata , using exiftool
CodeByMaxx / ray
Forked from ray-project/rayAn open source framework that provides a simple, universal API for building distributed applications. Ray is packaged with RLlib, a scalable reinforcement learning library, and Tune, a scalable hyp…
CodeByMaxx / OpenGL-Renderer
Forked from htmlboss/OpenGL-RendererModern OpenGL renderer written in C++17
A tool for use with clang to analyze #includes in C and C++ source files
Ray is an AI compute engine. Ray consists of a core distributed runtime and a set of AI Libraries for accelerating ML workloads.
A blazing fast language for the blazing fast world(WIP)