Production-ready ML platform for game development with enterprise-grade security, scalability, and observability.
GameForge is a comprehensive Machine Learning platform specifically designed for game development workflows. It provides enterprise-grade ML lifecycle management with advanced security, automated operations, and seamless integration capabilities.
- ๐ค Complete ML Lifecycle Management: Model registry, training, deployment, and monitoring
- ๐ฎ Game Development Optimized: Specialized workflows for NPC behavior, procedural generation, and player analytics
- ๐ Security-First Architecture: Multi-layered security with OPA policies, Seccomp profiles, and automated scanning
- ๐ Advanced Analytics: Data versioning, drift detection, and comprehensive observability
- ๐ Production Ready: Hardened containers, auto-scaling, and enterprise deployment options
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โ GameForge Platform โ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ ๐ค ML Platform Core ๐ Security Framework โ
โ โโ Model Registry (MLflow) โโ OPA Policies โ
โ โโ Canary Deployments โโ Seccomp Profiles โ
โ โโ Dataset Versioning (DVC) โโ Vulnerability Scanning โ
โ โโ Pipeline Orchestration โโ Network Isolation โ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ ๐ณ Infrastructure ๐ Observability โ
โ โโ Docker Compose โโ Prometheus Metrics โ
โ โโ Kubernetes Ready โโ Grafana Dashboards โ
โ โโ Auto-scaling โโ Distributed Logging โ
โ โโ Load Balancing โโ Alert Management โ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
- Docker Desktop 4.0+ with Compose V2
- Git 2.30+
- PowerShell 5.1+ (Windows) or Bash 4.0+ (Linux/macOS)
- 8GB RAM minimum, 16GB recommended
- 50GB free disk space
-
Clone the repository
git clone https://github.com/Sandmanmmm/GameForge.git cd GameForge -
Deploy the ML Platform
# Windows (PowerShell) .\deploy-dataset-versioning.ps1 -Build -Deploy -Test
# Linux/macOS ./scripts/deployment/deploy.sh --full -
Access the Platform
- MLflow Model Registry: http://localhost:5000
- Dataset API: http://localhost:8080
- Grafana Dashboards: http://localhost:3000
- API Documentation: http://localhost:8080/docs
-
Upload your first dataset:
import requests with open('game_data.csv', 'rb') as f: files = {'file': f} data = { 'name': 'npc-behavior-training', 'version': 'v1.0.0', 'description': 'NPC behavior training data' } response = requests.post('http://localhost:8080/datasets', files=files, data=data)
-
Register your first model:
import mlflow mlflow.set_tracking_uri("http://localhost:5000") with mlflow.start_run(): mlflow.log_param("epochs", 10) mlflow.log_metric("accuracy", 0.95) mlflow.sklearn.log_model(model, "npc-behavior-model")
| Component | Description | Status | Documentation |
|---|---|---|---|
| Model Registry | MLflow-based model versioning and lifecycle management | โ Complete | Guide |
| Canary Deployments | A/B testing with statistical validation and automated rollback | โ Complete | Guide |
| Dataset Versioning | DVC-based data versioning with drift detection | โ Complete | API Guide |
| Pipeline Orchestration | Automated ML workflows with CI/CD integration | ๐ง Planned | Roadmap |
- Multi-layered Security: OPA policies, Seccomp profiles, network isolation
- Vulnerability Scanning: Automated Trivy scans with security gates
- Compliance: SOC2, ISO27001, and GDPR compliance features
- Audit Logging: Comprehensive audit trails and monitoring
- NPC Behavior Models: Specialized workflows for AI character development
- Procedural Generation: ML-driven content generation and optimization
- Player Analytics: Advanced player behavior analysis and segmentation
- Performance Optimization: GPU-accelerated training and inference
# Train NPC behavior models with drift detection
from gameforge import MLPlatform
platform = MLPlatform("http://localhost:8080")
# Upload training data with automatic validation
dataset = platform.upload_dataset(
name="npc-combat-behavior",
data_path="combat_data.parquet",
validation_rules="npc-behavior"
)
# Train model with automatic versioning
model = platform.train_model(
dataset=dataset,
model_type="behavioral_classifier",
hyperparameters={"learning_rate": 0.001}
)
# Deploy with canary testing
deployment = platform.deploy_canary(
model=model,
traffic_split=0.1,
success_criteria={"accuracy": 0.95}
)# Generate and optimize game content
content_generator = platform.get_model("procedural-terrain-v2")
# Generate with quality validation
terrain = content_generator.generate(
biome_type="forest",
difficulty_level=5,
validation=True
)
# Track generation metrics
platform.log_generation_metrics(
model="procedural-terrain-v2",
quality_score=terrain.quality,
generation_time=terrain.time_elapsed
)# Analyze player behavior patterns
analytics = platform.analyze_player_data(
timeframe="last_30_days",
segments=["casual", "hardcore", "new_players"]
)
# Detect behavioral drift
drift_analysis = platform.detect_player_drift(
baseline="2024-01-01",
current="2024-02-01",
metrics=["session_length", "purchase_behavior"]
)GameForge/
โโโ ๐ค ml-platform/ # ML Platform Core
โ โโโ registry/ # Model registry components
โ โโโ deployments/ # Canary deployment system
โ โโโ data/ # Dataset versioning (DVC)
โ โโโ config/ # Configuration files
โโโ ๐ security/ # Security policies and tools
โ โโโ policies/ # OPA and admission policies
โ โโโ seccomp/ # Seccomp security profiles
โ โโโ scripts/ # Security automation
โโโ ๐ณ docker/ # Container configurations
โ โโโ base/ # Base images
โ โโโ compose/ # Docker Compose files
โ โโโ optimized/ # Production-optimized images
โโโ ๐ monitoring/ # Observability stack
โ โโโ prometheus/ # Metrics collection
โ โโโ grafana/ # Dashboards
โ โโโ alertmanager/ # Alert management
โโโ ๐ scripts/ # Deployment and automation
โโโ ๐ docs/ # Documentation
-
Start development environment:
docker compose -f docker/compose/docker-compose.production-hardened.yml up -d
-
Run tests:
python test-dataset-api.py # Dataset API tests pytest ml-platform/tests/ # ML platform tests
-
Security scanning:
./security/scripts/comprehensive-scan.sh
- Fork the repository
- Create a feature branch:
git checkout -b feature/amazing-feature - Make your changes following our coding standards
- Run tests and security scans
- Commit with conventional commits:
git commit -m "feat: add amazing feature" - Push and create a Pull Request
- API Documentation: Complete API reference
- Security Guide: Security implementation details
- Deployment Guide: Production deployment instructions
- CI/CD Guide: Continuous integration setup
# Core Platform
MLFLOW_TRACKING_URI=http://localhost:5000
DATASET_API_URL=http://localhost:8080
# Database
POSTGRES_HOST=mlflow-postgres
POSTGRES_DB=mlflow
POSTGRES_USER=mlflow
POSTGRES_PASSWORD=your_secure_password
# Storage
AWS_ACCESS_KEY_ID=your_access_key
AWS_SECRET_ACCESS_KEY=your_secret_key
AWS_DEFAULT_REGION=us-west-2
S3_BUCKET=gameforge-datasets
# Security
SECURITY_SCAN_ENABLED=true
VAULT_ADDR=http://vault:8200See Configuration Guide for detailed settings.
GameForge implements enterprise-grade security:
- ๐ Authentication: OAuth2, JWT tokens, RBAC
- ๐ก๏ธ Network Security: mTLS, network policies, ingress controls
- ๐ Vulnerability Management: Automated scanning, dependency updates
- ๐ Audit Logging: Comprehensive audit trails and compliance reporting
Security Contact: For security issues, email security@gameforge.dev
- Model Performance: Accuracy, latency, throughput
- Data Quality: Completeness, drift detection, validation scores
- System Health: Resource utilization, error rates, availability
- Business KPIs: Player engagement, content quality, revenue impact
Access pre-built dashboards at http://localhost:3000:
- ML Platform Overview: System health and performance
- Model Monitoring: Model-specific metrics and alerts
- Data Quality: Dataset validation and drift analysis
- Security Dashboard: Security events and compliance status
- Model Registry (MLflow)
- Canary Deployments
- Dataset Versioning (DVC)
- ML Pipeline Orchestration
- Feature Store
- Model Monitoring & Observability
- AutoML Integration
- Real-time Player Analytics
- Advanced Procedural Generation
- Multi-modal AI (Text, Image, Audio)
- Edge Deployment for Mobile Games
- Multi-tenant Architecture
- Advanced RBAC and Governance
- Compliance Automation
- Global Multi-region Deployment
- ๐ง Email: support@gameforge.dev
- ๐ฌ Discord: GameForge Community
- ๐ Issues: GitHub Issues
- ๐ Wiki: Community Wiki
This project is licensed under the MIT License - see the LICENSE file for details.
- MLflow Team for the excellent model registry framework
- DVC Team for data versioning capabilities
- CNCF Projects for cloud-native technologies
- Game Development Community for inspiration and feedback
๐ Get Started | ๐ Documentation | ๐ค Community
Built with โค๏ธ for the game development community