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LatestGreen

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Mercurial 2020.2.1f1.3731 - rev eafde9299d4b

v10.2.2

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update preview and documentation (Unity-Technologies#2859)

v7.5.2

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Update URP template material (Unity-Technologies#2832)

* update urp template

* revert manifest change

v10.2.1

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[HDRP] Update test scene Distance based Roughness

v8.3.1

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Fixed an issue where a warning about the static sky not being ready w…

…as wrongly displayed. Unity-Technologies#2727

v10.2.0

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Fix PS4 build (Unity-Technologies#2594)

* Use the raytrace sampling include instead of the path tracing one

* Avoid using sample keyword as variable name

v10.1.0

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Fixed the link to Changelog. (Unity-Technologies#2254)

v7.5.1

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Fix PropertyRM.uss (Unity-Technologies#1810)

v8.3.0

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[8.x.x] [backport] Yamato joint backports (Unity-Technologies#1567)

* [Yamato] pass UPM_REGISTRY var to mac minis (Unity-Technologies#1354)

* [Yamato] add promote/publish dry run jobs (Unity-Technologies#1480)

* promote dry run jobs

* publish dryrun jobs

* let promote dryrun use publish dryrun

* [Packages][Yamato] Use project context for package jobs (Unity-Technologies#1546)

* project context jobs

* fix platform names

* fix names

* bump package versions

* refactor jobs

* publish_all job

* promote jobs [project context]

* turn off nightly trigger for old package publish jobs

* all 'test all' job and turn off trigger for old job

* fix duplicated dependencies

* add publish dry runs

* add promotion dry run jobs

* [Yamato][Packages] Use unique package artifact paths (Unity-Technologies#1557)

* cherrypick: packages path fix (Unity-Technologies#1045)

(missing backport from release branches to master)

* try copy

* change path

* mkdir

* copy artifacts together

* remove quotes

* use %%x as in batch file

* add temp publish_shadergraph --dry-run to test publishing with new paths

* mac cmd

* fix macos mkdir

* add artifacts-path to publish and promote, add shadergraph dryrun publish/promote

* add copy to publish

* mkdir publish

* add missing copycmd

* test dependencies cmd

* remove artifacts path from promote

* add promote copy .json back

* use constant for temp path, update templates pack path

* undo artifact path *.tgz endings

* [Yamato] add missing commands to core package test (Unity-Technologies#1561)

* add missing commands to core

* let abv use project context

v7.5.0

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[7.x.x] [backport] yamato joint backports (Unity-Technologies#1568)

* [Yamato] pass UPM_REGISTRY var to mac minis (Unity-Technologies#1354)

* [Yamato] add promote/publish dry run jobs (Unity-Technologies#1480)

* promote dry run jobs

* publish dryrun jobs

* let promote dryrun use publish dryrun

* [Packages][Yamato] Use project context for package jobs (Unity-Technologies#1546)

* project context jobs

* fix platform names

* fix names

* bump package versions

* refactor jobs

* publish_all job

* promote jobs [project context]

* turn off nightly trigger for old package publish jobs

* all 'test all' job and turn off trigger for old job

* fix duplicated dependencies

* add publish dry runs

* add promotion dry run jobs

* [Yamato][Packages] Use unique package artifact paths (Unity-Technologies#1557)

* cherrypick: packages path fix (Unity-Technologies#1045)

(missing backport from release branches to master)

* try copy

* change path

* mkdir

* copy artifacts together

* remove quotes

* use %%x as in batch file

* add temp publish_shadergraph --dry-run to test publishing with new paths

* mac cmd

* fix macos mkdir

* add artifacts-path to publish and promote, add shadergraph dryrun publish/promote

* add copy to publish

* mkdir publish

* add missing copycmd

* test dependencies cmd

* remove artifacts path from promote

* add promote copy .json back

* use constant for temp path, update templates pack path

* undo artifact path *.tgz endings

* [Yamato] add missing commands to core package test (Unity-Technologies#1561)

* add missing commands to core

* let abv use project context