Tags: bitinn/Graphics
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Update URP template material (Unity-Technologies#2832) * update urp template * revert manifest change
Fixed an issue where a warning about the static sky not being ready w… …as wrongly displayed. Unity-Technologies#2727
Fix PS4 build (Unity-Technologies#2594) * Use the raytrace sampling include instead of the path tracing one * Avoid using sample keyword as variable name
[8.x.x] [backport] Yamato joint backports (Unity-Technologies#1567) * [Yamato] pass UPM_REGISTRY var to mac minis (Unity-Technologies#1354) * [Yamato] add promote/publish dry run jobs (Unity-Technologies#1480) * promote dry run jobs * publish dryrun jobs * let promote dryrun use publish dryrun * [Packages][Yamato] Use project context for package jobs (Unity-Technologies#1546) * project context jobs * fix platform names * fix names * bump package versions * refactor jobs * publish_all job * promote jobs [project context] * turn off nightly trigger for old package publish jobs * all 'test all' job and turn off trigger for old job * fix duplicated dependencies * add publish dry runs * add promotion dry run jobs * [Yamato][Packages] Use unique package artifact paths (Unity-Technologies#1557) * cherrypick: packages path fix (Unity-Technologies#1045) (missing backport from release branches to master) * try copy * change path * mkdir * copy artifacts together * remove quotes * use %%x as in batch file * add temp publish_shadergraph --dry-run to test publishing with new paths * mac cmd * fix macos mkdir * add artifacts-path to publish and promote, add shadergraph dryrun publish/promote * add copy to publish * mkdir publish * add missing copycmd * test dependencies cmd * remove artifacts path from promote * add promote copy .json back * use constant for temp path, update templates pack path * undo artifact path *.tgz endings * [Yamato] add missing commands to core package test (Unity-Technologies#1561) * add missing commands to core * let abv use project context
[7.x.x] [backport] yamato joint backports (Unity-Technologies#1568) * [Yamato] pass UPM_REGISTRY var to mac minis (Unity-Technologies#1354) * [Yamato] add promote/publish dry run jobs (Unity-Technologies#1480) * promote dry run jobs * publish dryrun jobs * let promote dryrun use publish dryrun * [Packages][Yamato] Use project context for package jobs (Unity-Technologies#1546) * project context jobs * fix platform names * fix names * bump package versions * refactor jobs * publish_all job * promote jobs [project context] * turn off nightly trigger for old package publish jobs * all 'test all' job and turn off trigger for old job * fix duplicated dependencies * add publish dry runs * add promotion dry run jobs * [Yamato][Packages] Use unique package artifact paths (Unity-Technologies#1557) * cherrypick: packages path fix (Unity-Technologies#1045) (missing backport from release branches to master) * try copy * change path * mkdir * copy artifacts together * remove quotes * use %%x as in batch file * add temp publish_shadergraph --dry-run to test publishing with new paths * mac cmd * fix macos mkdir * add artifacts-path to publish and promote, add shadergraph dryrun publish/promote * add copy to publish * mkdir publish * add missing copycmd * test dependencies cmd * remove artifacts path from promote * add promote copy .json back * use constant for temp path, update templates pack path * undo artifact path *.tgz endings * [Yamato] add missing commands to core package test (Unity-Technologies#1561) * add missing commands to core * let abv use project context
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