Trained as a computer scientist, I see myself as an engineer who identifies design tradeoffs and makes strategic decisions. My core interest goes beyond designing rational programs; I care more about the interaction between human users and computers.
- π I hold a Ph.D. (Dr. rer. nat.) in computer science from LMU Munich, with a human-computer interaction major. Currently, I work as a Staff Engineer @Sixt SE, build Latere AI, and teach as an External Lecturer @LMU Munich.
- π My research focuses on human-AI interaction, at the intersection of human-computer interaction, machine learning, cognitive and social psychology, computer graphics, and system programming.
- π I founded Latere AI, a product family that lets software build and operate itself: autonomous engineering agents and the infrastructure to run them, including Wallfacer, Cella, Lux, Auth, Latere CLI, and Topos.
- π± I love open source and speak Go, C++, JavaScript/TypeScript, Python, etc.
- π I author π» software projects, π publications, π¬ YouTube videos, and a βοΈ blog.
- π I write books: An Unverifiable World ε¨ζ ζ³ιͺθ―ηδΈηι, AI as an Infrastructure, From Systems to Agents AI εΊε»Ί: δ»η³»η»ε°ζΊθ½δ½, Go: Under the Hood Go θ―θ¨εζ¬, and Modern C++ Tutorial η°δ»£ C++ ζη¨.
- βοΈ I founded the πΉ golang.design initiative and maintain it in my spare time.
- π Find more on my π homepage, π CV, and π¬ research channels.
- π¬ Talk to me: π§ Email | π¦ Twitter | π LinkedIn






