feat: add multiplayer pixel grid to hero section - #18
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Adds a collaborative real-time pixel grid overlay to the hero. Visitors click background grid cells to toggle them on; all connected users see the same state via a singleton GridAgent Durable Object (Agents SDK). - GridAgent DO stores cells as timestamp map, exposes toggleCell/clearGrid - scheduleEvery decay sweep removes cells after 60s with client-side fade - MultiplayerGrid React component uses useAgent hook for real-time sync - Grid dimensions match the shader grid formula for pixel-perfect alignment
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Summary
GridAgentDurable Object (Cloudflare Agents SDK)scheduleEverywith a smooth client-side opacity fadeChanges
site/src/server.ts(new):GridAgentDO withtoggleCell/clearGridcallables anddecayCellsscheduled sweepsite/src/components/Hero/MultiplayerGrid.tsx(new): React overlay usinguseAgenthook, grid-aligned cell renderingsite/src/components/Hero/index.tsx: IntegratesMultiplayerGridbetween canvas and icon cardssite/wrangler.jsonc: Worker entry, DO binding, SQLite migration, assets routingsite/package.json: AddedagentsdependencyTest plan