AI Systems Architect & Builder
Building intelligent systems across:
- GenAI
- Retrieval Systems
- Multi-Agent Architectures
- Distributed Systems
- Human Interfaces
From J2ME games → XR systems → Enterprise GenAI.
- Enterprise RAG systems
- Multi-agent orchestration
- AI evaluations
- Text-to-SQL systems
- Guardrails & AI safety
I enjoy building systems that are:
- production-oriented
- scalable
- explainable
- resilient
- useful in the real world
Production-oriented retrieval architecture with ingestion pipelines, evaluation systems, observability and retrieval optimization.
Agent orchestration framework with retrieval grounding, memory patterns and evaluation-driven execution.
Public engineering notebook covering retrieval systems, agents, distributed systems and AI infrastructure.
J2ME Games → XR → Metaverse → GenAI Systems
Coming soon.
- Website
