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qbb84/README.md

Tech Stack

Java C# CSS3 JavaScript Python Swift HTML5 .Net IOS ANDROID MySQL Adobe After Effects Adobe Photoshop Aseprite Trello OpenCV C++ Fortran WebStorm Visual Studio Code IntelliJ IDEA Matplotlib NumPy

Note Due to safety and contractual considerations, some of my projects cannot be made public.

 Hytale Tinkering

Data Ranks — Rank management plugin built within 2 days of Hytale Early Access launch. In-game editor, hex colour support, per-rank permissions, live-reload config, and a developer API with PlayerRankUpdateEvent. 810+ downloads on CurseForge.
Hytale-Rhythm (Beta) — Beat-synchronised in-world VFX plugin driven by real-time audio analysis and custom AI. Currently in private beta — full release planned for EOY 2026.

Pinned Loading

  1. ThreeJS-Particle-Animations-Demo ThreeJS-Particle-Animations-Demo Public

    Examples of Particle Animations rendered with three.js

    8

  2. Nebula Nebula Public

    Minecraft server implementation from scratch in Rust. Handles the protocol stack — RSA/AES-CFB8 encryption, Mojang authentication, packet parsing — without depending on existing server frameworks.

    Rust 1

  3. FastBlitzSG FastBlitzSG Public

    interpolation of Blitz survival games made in one overnight sitting

    Java 1

  4. NetworkLevelling NetworkLevelling Public

    Network-wide player progression system with linear, exponential, and polynomial XP curves. Configurable per-mode boosters with stacking rules. Built for a Minecraft server with 100+ concurrent users.

    Java 2

  5. Hytale-Rhythm Hytale-Rhythm Public

    real-time audio analysis to drive beat-synchronized visual effects across game worlds

    Java 1