redelk-studios
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websocket-sharp
websocket-sharp PublicForked from sta/websocket-sharp
A C# implementation of the WebSocket protocol client and server
C#
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NativeWebSocket
NativeWebSocket PublicForked from endel/NativeWebSocket
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
C#
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appium-inspector
appium-inspector PublicForked from appium/appium-inspector
A GUI inspector for mobile apps and more, powered by a (separately installed) Appium server
JavaScript
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appium-device-farm
appium-device-farm PublicForked from AppiumTestDistribution/appium-device-farm
This is an Appium 2.0 plugin designed to manage and create driver sessions on available devices.
TypeScript
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apple-multipeer-connectivity-unity-plugin
apple-multipeer-connectivity-unity-plugin PublicForked from realitydeslab/apple-multipeer-connectivity-unity-plugin
A Unity Netcode Transport plugin for Apple Multipeer Connectivity, the tech behind Apple Airdrop, which is tailored for co-located multiplayer MR game to establish the low latency local networking
C#
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remote-hierarchy
remote-hierarchy PublicForked from needle-tools/remote-hierarchy
View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.
C#
Repositories
- appium-device-farm Public Forked from AppiumTestDistribution/appium-device-farm
This is an Appium 2.0 plugin designed to manage and create driver sessions on available devices.
redelk-studios/appium-device-farm’s past year of commit activity - appium-inspector Public Forked from appium/appium-inspector
A GUI inspector for mobile apps and more, powered by a (separately installed) Appium server
redelk-studios/appium-inspector’s past year of commit activity - websocket-sharp Public Forked from sta/websocket-sharp
A C# implementation of the WebSocket protocol client and server
redelk-studios/websocket-sharp’s past year of commit activity - NativeWebSocket Public Forked from endel/NativeWebSocket
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
redelk-studios/NativeWebSocket’s past year of commit activity - moonsharp Public Forked from moonsharp-devs/moonsharp
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
redelk-studios/moonsharp’s past year of commit activity - remote-hierarchy Public Forked from needle-tools/remote-hierarchy
View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.
redelk-studios/remote-hierarchy’s past year of commit activity - apple-multipeer-connectivity-unity-plugin Public Forked from realitydeslab/apple-multipeer-connectivity-unity-plugin
A Unity Netcode Transport plugin for Apple Multipeer Connectivity, the tech behind Apple Airdrop, which is tailored for co-located multiplayer MR game to establish the low latency local networking
redelk-studios/apple-multipeer-connectivity-unity-plugin’s past year of commit activity
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