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Update rbd setup to use COPs - #21

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mikelyndon-sesi merged 1 commit into
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vertexAnimationTextures
Jul 20, 2017
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Update rbd setup to use COPs#21
mikelyndon-sesi merged 1 commit into
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vertexAnimationTextures

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The rbd option now uses COPs to generate the vertex textures. Fixed an issue where the bound values don't always cover the full delta. Added a second bound max/min for the pivot.

The rbd option now uses COPs to generate the vertex textures.  Fixed an issue where the bound values don't always cover the full delta.  Added a second bound max/min for the pivot.
@mikelyndon-sesi
mikelyndon-sesi merged commit ff645d7 into Development Jul 20, 2017
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