I'm an embedded systems engineer and maker based in Sweden — passionate about low-level programming, hardware integration, and turning ideas into working prototypes.
Most of my projects mix C/C++, Python, and electronics, ranging from ESP32-based displays and motor control to Python tools, Tkinter GUIs, and game-inspired utilities.
- Work with embedded software, hardware bring-up, and debugging (CAN, I2C, SPI, UART, FreeRTOS)
- Design tools for automation, data parsing, and visualization
- Experiment with UI prototyping (Tkinter, Raylib, Power BI dashboards)
- Build small games and creative utilities like D&D character generators and interactive story apps
- Advanced C/C++ for embedded systems
- RTOS internals & driver design
- Modern Python patterns (async, GUI structuring, modularity)
- Git workflows and CI/CD for personal projects
I love bridging hardware and software — taking a circuit, a display, or a signal trace and making it do something useful and elegant.
Whether it's a vehicle ECU log parser, a Tkinter-based automation tool, or a home-lab monitoring script, I enjoy designing things that are both technical and human-friendly.
- Embedded utilities, simulators, or hardware-in-loop tools
- Home automation / maker electronics
- D&D or game-related creative software ideas
- GitHub: @simonahls
- LinkedIn: available on request
- Location: Sweden 🇸🇪