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How to Use plugin:

1. Copy:
"android.jar", "domain.jar", "capturer.jar" files into build/libs/ folders to /Assets/Plugin/Android/;
2. Copy:
AndroidScreenCapturer.cs and CaptureManager.cs into "out" folder to /Assets/Scripts/;
3. AndroidScreenCapturer attach to Camera on scene
4. CaptureManager give all public methods for manage screen capturing;

How to create Unity plugin:

1. Take your changes in project files;
2. For android, domain and capturer modules start gradle task "createJar" or "jar";
3. Plugin files updated in "out" folder.

Thanx.

Legal Information

AndroidScreenCapturer is distributed under Apache License 2.0, see LICENSE.txt and NOTICE.txt files in the root folder for details.

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Project to create and edit android plugin 4 Unity

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